VROOM and SuperVROOM

Major outreach components of EVENT are VROOM (SIGGRAPH 94) and SuperVROOM (Supercomputing '95), demonstrating "computational science/engineering and scientific visualization in virtual environments," says Brown, VROOM cochair with DeFanti.

VROOM, virtual reality room, involves public display of applications in three CAVEs and about five Fakespace Inc. BOOMs (Binocular Omni-Orientation Monitors) at SIGGRAPH 94 in Orlando, with several onsite supercomputers. Researchers based internationally will work with EVL, NCSA, and Argonne National Laboratory (ANL) to develop VR projects. NSF, ARPA, DoE, and NASA are providing funding.

Thirty institutions submitted 66 proposals. Forty-three projects were chosen by a jury composed of Steve Bryson, NASA Ames Research Center; James George, Mesa Graphics; Larry Smarr, NCSA; and Rick Stevens, ANL. See VROOM projects.

Fields represented in VROOM include atmospheric and ocean sciences, astrophysics, biology, fluid dynamics, manufacturing and industrial design, and mathematics.

Back to A virtual environments toolset
Forward to CAVEviewer


access / Summer 1994 / NCSA